Peter Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large auburn tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Peter was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Wentworth, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.
History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and he is content
Ideals: Justice, Artistic, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
Possessions: 2800 sp.
Diggory Sutton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a green collared shirt and white pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He keeps his black hair in a flapper bob. His eyes are likewise gray.
Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Weaver business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Justice. Flaws: Hedonist. Bonds: Job, Rich, Criminal record. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Alex Digby, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. He has chestnut hair. His amber eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miller father left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 36000 sp.
Solomon Oakley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a Stetson hat to hide his balding. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Joker, Entrepeneur, Persistence, Fighting. Bonds: Immigrant. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6
Possessions: 1300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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