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Advanced [show]


Conrad Fulton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is typically in his Shoemaker uniform. His left leg appears badly burned and disfigured. His hair is long and white with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are likewise amber.

Personality: He never swears and excessively uses polite adverbs when speaking. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Job, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Conrad Fulton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Trym Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large red tufts of hair around his ears. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.

History: Trym was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Fearful, Depressed. Bonds: Job, Family. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Ashton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Banded agate (6 gp). Onyx (50 gp). Blue quartz (6 gp).


Social Check DCs


Ralf Warwick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his shortbow. His hair is white, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business.

Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Warwick, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Langdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted divine powers by his dying brother.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted, Artistic. Flaws: Addict, Mundane. Bonds: Job. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Bertram Langdon, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 17000 cp. Red spinel (100 gp). Rose (30 gp). Bloodstone (30 gp).


Social Check DCs


Diggory Camden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. His hair is short and white. He has hazel eyes and a brown hat with a yellow feather.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: A powerful wizard made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Ideals: Gifted. Bonds: Attractive, Enemies, Mentor, Immigrant. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Camden, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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