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NPC Generator

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Advanced [show]


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. He keeps his silver hair in a pixie cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: Wants a kiss; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Addict, Impulsive. Bonds: Attractive, Mentor. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Tim Cornish, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 12 (+1)5 (-3)
Skills Insight +3, Performance -1
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports red clothing, slightly heavier than average wear. His white hair is cut short. His eyes are blue and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Shepherd, but he was a colossal failure. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: To end his boredom; and he's attracted to the pc

Flaws: Shy, Mundane. Bonds: Has a crush, Military, Job. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Thomas Cholmondeley, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Iolite (80 gp).


Social Check DCs


Gomory Dumph, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gomory was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Dumph, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)7 (-2) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8 Acid flasks. 8 Acid flasks.


Social Check DCs


Patrick Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and tan handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast desert. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he desires power and/or immortality

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Adventurer, Has a crush. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Patrick Eastoft, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)9 (-1) 9 (-1)13 (+1)
Skills Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Adelard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise green. His teeth are white and perfect.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record, Religious. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Hamilton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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