Dean Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He has a moderate pudge and is not very fit. He has styled his blonde hair well, parting it to the right. His brown eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Servant business at a young age. A gifted student he started as a Blacksmith, but he got bored and became a Servant. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Anthony Wentworth, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple pastel robe with blue stripes complete with hood, and is pretty ugly. He has a very tight haircut. His eyes are blue and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born on a small isolated farm. After coming to the age of reason, Anthony took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: He's attracted to the PC; and sabotage a competitor
Ideals: Professionalism, Gifted. Flaws: Ugly, Sensitive. Bonds: Nature. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Banded mail.
Reynard Wordsworth, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears professional attire. He wears his silver hair up in a very large beehive style do. He has several tiny topaz earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Reynard hails from a village terrorized by gnolls. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he uses money and sex appeal to get what he needs
Ideals: Logical. Bonds: Attractive, Rich, Job, Enemies. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 44000 sp.
Trey Coombs, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His eyes are blue.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was always very intelligent and has formed a secret society of specialists.
Motivation: Retire the richest man in the east; and a deep hatred of brigands
Ideals: Entrepeneur. Flaws: Disease, Secretive. Bonds: Immigrant, Attractive. Occupation: Server
Voice: Stutters
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Manfred Colby, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He has styled his golden hair well, parting it to the left. He has green eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Philantrophist, Entrepeneur. Flaws: Shy, Fearful. Bonds: Adventurer. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Goblin, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!