Chad Wordsworth, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His chestnut hair is greasy and uncared for. His eyes are blue.
Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He struck the Armorer job and began his own company from there.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 19000 cp.
Peter Clare, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. His brown hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Peter has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Flaws: Ugly, Insomniac, Shy, Disease. Bonds: Criminal record. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 32000 sp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (300 gp).
Trey Budd, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His long auburn hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Antagonistic. Bonds: Rich, Military, Religious, Mentor. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 40 pp. 1 Minor magic item.
Solomon Emsworth, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear black pants and tee shirts. He has wavy red hair. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He plays an instrument quite well.
History: Solomon was born in the west. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted, Artistic, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Ralf Preston, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his pickaxe ready. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Shipwright, who enjoyed hunting, Ralf was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion.
Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
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