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Advanced [show]


Kody Carlisle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kody's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Kody Carlisle, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Richard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His silver hair is smooth and relatively long. His thin eyebrows rest above his beady blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of illithids; and he has a crush on the local architect

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Has a crush, Rich, Enemies. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Richard Beckwith, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Obsidian (14 gp). 1 Minor magic item.


Social Check DCs


William Holton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His black hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, William took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Guardian, Rich, Adventurer. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

William Holton, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 8 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Trym Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Map Maker. His red hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.

History: Born in the north to a Map Maker, Trym learned a great deal about his father's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Job, Adventurer, Has a crush. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Trym Stapleton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Justin Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a grey Stetson hat and grey clothes. His black hair is styled in orderly dreadlocks. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a forest tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Beggar.

Motivation: A deep hatred of gnolls; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Nature, Job, Enemies. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Justin Jacobs, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. Blue quartz (9 gp). Banded agate (9 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs

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