Henry Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, white cloak. His hair is always cut to a buzz. He has brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To be a Bricklayer again.
Flaws: PTSD. Bonds: Religious, Job. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Amethyst (120 gp). Brown-green garnet (120 gp). Freshwater pearl (4 gp).
Nicholas Leighton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Slave, Attractive. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 12000 cp. 1 Half-Plate.
Conrad Compton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. This hazel eyed westerner is not easily forgotten.
Personality: Conrad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Disciplined, Justice, Fighting. Bonds: Rich, Family. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 10 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ralf Barton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a red costume with the symbols of magic on his torso. He has a small bristly mustache and wavy golden hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Ralf was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants his loneliness to end; and seeks redemption
Flaws: Insane. Bonds: Attractive, Family, Criminal record, Has a crush. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gomory Bradly, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His blonde hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He can't help but pocket interesting objects he comes across
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp.
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