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NPC Generator

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Advanced [show]


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright white suits and hats, and a wedding ring on his left hand. His white hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: Many dire rats want him driven away.

Ideals: Professionalism. Flaws: Disease. Bonds: In love, Enemies, Job. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Theodoric Barney, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Heward Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, violet shirt, and white tie. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. He has a long auburn beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable. Bonds: Criminal record, Military, Guardian. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Winterbourne, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shane Morley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). With a patchy chestnut beard and wild chestnut hair. He has a dull look in his green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Crown-heir father left him crippled. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Flaws: Ugly, Disease, Selfish. Bonds: Poor, Immigrant. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Shane Morley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Magnifying glass. 1 Hourglass. 1 Silk rope.


Social Check DCs


Alexandre Hale, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His chestnut hair is singed and shortened. He has a dull look in his brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Impeccable, Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Alexandre Hale, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)17 (+3) 11 (+0)6 (-2)
Skills Performance +0
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Malachite (10 gp). Alexandrite (600 gp).


Social Check DCs


Raymond Harlow, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His top hat is riddled with cuts and holes. His hazel eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Raymond was born on a far western island where he grew up under the tutelage of his mother, an expert Servant. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Immigrant. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Raymond Harlow, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3

Possessions: 600 gp. Moss agate (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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