Don Kelsey, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His long black hair is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Money/treasure.
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Rich, In love. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Drogo Kimberley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with grey colored cloaks and clothing, he is not a threatening figure. He wears his brown hair up in a very large beehive style do. His eyes are likewise blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end; and to unite with his brother
Flaws: Sensitive. Bonds: Has a crush, Adventurer, Job, Family. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Balimaar Marston, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He has the majority of his body covered in plate, marred by beers. His golden hair is still thick. He has hazel eyes and a blue hat with a tan feather.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 4 (-3) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Heward Southey, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His long brown hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He has worked as a Spy like his father before him.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Hedonist. Bonds: Rich, Job, Nature. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
Possessions: 32000 sp.
Balimaar Clare, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His white hair is heavily combed to the right. His gray unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to open a new tavern; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Guardian, Military, Job. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
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