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NPC Generator

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Advanced [show]


Conrad Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His auburn hair is lengthy. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: When he was but 7 years old his parents immigrated from the east. Cursed with lycanthropy at a very young age, Conrad has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Immigrant. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Conrad Sutherland, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Onyx (30 gp). Obsidian (13 gp). Black opal (800 gp).


Social Check DCs


Ernest Reid, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He has dyed his greying silver hair a little too much giving a sharp silver color. His gray eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Rich, Family. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Ernest Reid, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hubert Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a hammer on his belt. With bright white hair and a scraggly beard. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Hubert Carlisle, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Reynard Yorke, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright chestnut hair and a scraggly beard. His eyes are a pleasant brown.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 15 years.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Nature, Mentor. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Reynard Yorke, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 15 (+2)6 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Sylvan, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp.


Social Check DCs


Ralf Gresham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male very much looks the part of a Crown-heir. He is tall, broad shouldered and powerfully built. His red hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: Ralf was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers.

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Family, Adventurer. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Ralf Gresham, Male Human Fighter 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)9 (-1) 10 (+0)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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