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Advanced [show]


Theodoric Spaulding, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His hair is chestnut, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was granted necromantic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Spaulding, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Ignan, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Jacobs, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His blonde hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Fighting, Professionalism. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Guy Jacobs, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Freshwater pearl (9 gp).


Social Check DCs


Raymond Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He wears his red hair down. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.

History: Raymond was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Attractive, In love. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Raymond Enfield, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 40 pp. Jade (150 gp). Bloodstone (60 gp).


Social Check DCs


Alexandre Dudley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears a worn and beaten armor. His hair is cut close to his head. His thin eyebrows rest above his beady green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Criminal record, Family. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Alexandre Dudley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Roland Browning, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky red painted plate armor. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful wizard made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother.

Flaws: Emotional, Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Roland Browning, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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