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NPC Generator

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Advanced [show]


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull white iron scale mail, and sports empty pouches on his belt. His blonde hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Insane. Bonds: Family, Poor, Adventurer. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Gerard Brandon, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)8 (-1) 18 (+4)14 (+2)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Rock crystal (30 gp). 1 Chain shirt. 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs


Hugh Jacobs, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a well pressed and immaculate suit (or dress), marred by teas. His hair is black and curly. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.

History: The child of northern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and human compassion

Flaws: Ugly, Racist. Bonds: Religious, Immigrant, Adventurer. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Hugh Jacobs, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 13000 cp. Brown-green garnet (150 gp). 4 Smokesticks.


Social Check DCs


Gerard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.

Personality: He acts crazy and hedonistic. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 4 years old his parents immigrated from the west. He was an apprentice working in his mother's forge. He became a Mercenary soon after.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant, Job. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Gerard Wakefield, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dustin Thornton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: Born in the south his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Flaws: Ugly, Antagonistic, Shy, PTSD. Bonds: Poor. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Dustin Thornton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 30 pp. 1 Masterwork Light wooden shield.


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His tied-back hair is red. His gray eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When John reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Ploughman.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Flaws: Ugly, Addict. Bonds: Poor, Job, Military. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

John Hartford, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 9 (-1)16 (+3)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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