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NPC Generator

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Advanced [show]


Bernard Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is brown. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Laborer profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He struck the Engraver job and began his own company from there.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic. Bonds: Rich, Job, Military, Nature. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Merton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Anselm Stanley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He prefers to wear flannel, and his gloved hand is found clutching a monstrous two handed axe. His red hair and beard is wavy and long. He is baby faced.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is harsh and unforgiving.

History: Anselm was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Adventurer, Religious. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Stanley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. 1 Masterwork studded leather.


Social Check DCs


Theodoric Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: This man loves music and to teach people music more than just about anything. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Insane. Bonds: Criminal record, Mentor, Immigrant. Occupation: Server

Voice: Stutters

Attributes [hide]

Theodoric Bentley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)11 (+0) 8 (-1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. Peridot (40 gp).


Social Check DCs


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He prefers to wear flannel. His tied-back hair is silver. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Addict. Bonds: Attractive, Military, Nature. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Hunter Barney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1700 sp. Amethyst (70 gp).


Social Check DCs


Ralf Staurheim, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Dilettante uniform. He keeps his black hair in a pixie cut. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Ralf was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Religious, Military. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Staurheim, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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