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NPC Generator

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Advanced [show]


Miles Remington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His blonde hair is styled in orderly dreadlocks. He has gleaming, smiling amber eyes.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Merchant and found it very stressful. He has worked as a Merchant like his mother before him.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Miles Remington, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a card on it. He has no hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Winterbourne, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Drogo Clare, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean black cloak covering his clean studded leather. His long silver hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: Human compassion.

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Slave. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Clare, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 pp.


Social Check DCs


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he usually wears his brown robe and has his nunchaku always slung over his shoulder. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Interpreter, but he was a colossal failure. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave, Job. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Wesley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly blonde, has prominent grey streaks. His violet unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raymond is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants a kiss; and to pay off his debts

Ideals: Joker, Justice. Flaws: Disease. Bonds: Mentor. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Beckwith, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 5 (-3)6 (-2)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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