Theobald Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel armored body suit, with a simple white line shooting up and back down. His long chestnut hair reaches down to his waist. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: When he was but 5 years old his parents immigrated from the north. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Drogo Hailey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His black hair is knotted and matted. His eyes are likewise blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Drogo lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer, Family, Job. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 6000 cp.
Roland Rylan, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His brown hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: This man loves music and to teach people music more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Addict. Bonds: Religious, Rich. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 5000 cp. Red garnet (60 gp). Malachite (11 gp).
Nicholas Jacobs, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bookbinder does. He is physically well-built. With a patchy black beard and wild black hair. His eyes are brown and catlike.
Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.
History: When he was but 6 years old his parents immigrated from the south. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Bookbinder.
Motivation: Expand his business.
Ideals: Philantrophist, Persistence. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2 Smokesticks. 1 Tanglefoot bags. 6 Acid flasks.
Manfred Kendall, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Spy does. With bright brown hair and a scraggly beard. His eyes are blue and beady.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Mentor. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 17000 cp. 2 Antitoxin. 6 Acid flasks. 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!