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NPC Generator

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Advanced [show]


Richard Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with grey stripes complete with hood, and carries maces. His hair is brown, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Attractive, Criminal record. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Richard Gresham, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 40 pp. Large well-done wool tapestry (500 gp). A roughly beaten golden orb (60 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Half-Plate.


Social Check DCs


Conrad Braxton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His tied-back hair is silver. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Bonds: Guardian, Rich, Religious, Has a crush. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Conrad Braxton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his axe. He has no hair. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hunter was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Ugly, Racist. Bonds: Enemies, Family. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Hunter Quinton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Gracey, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. His hair is short and red. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Spy

Voice: German accent

Attributes [hide]

Gomory Gracey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Alston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His brown hair is slicked back into a classic pompadour. His eyes are gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Gunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and revenge

Ideals: Optimist, Gifted. Bonds: Immigrant, Enemies, Military. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Gunter Alston, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)14 (+2) 12 (+1)7 (-2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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