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NPC Generator

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Advanced [show]


Anselm Morton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple brown robe with grey stripes complete with hood. His hair is short and auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Emotional. Bonds: Nature. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Morton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 15 (+2)9 (-1)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Everard Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black leather gloves, a black jacket, and tight pants. He has a small bristly mustache and wavy chestnut hair. His blue eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east. Like his mother and his brother before him, after school he went straight into learning to become a Stylist. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Immigrant, Job. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Everard Hartford, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Staurheim, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man wears a violet collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His head has been shaved. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: He was born in the east, but his parents moved at a very young age to the west. Cory was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Weaver. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Cory Staurheim, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dustin England, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He has a slight overbite and is overall scrawny. He has red hair. His gray eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better village for his children.

Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk

Ideals: Optimist, Pacifist. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Dustin England, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs


Frederick Woods, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His white hair is drawn into a tight pony tail with a clover scrunchie. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Jeweler father left him crippled. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Frederick Woods, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 6 (-2)18 (+4)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6

Possessions: Just what you see.


Social Check DCs

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