Anthony Wallace, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He dresses in blue turtlenecks beneath a tan coat with blue slacks. He wears his silver hair up in a very large beehive style do. His eyes are likewise green.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Energy wise he seems alert and responsive.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted arcane powers by his dying sister.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Professionalism, Gifted. Bonds: Attractive, Adventurer. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Disguise kit. 1 Superior lock.
Heward Moreno, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his halberd always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His red hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to loving parents in a slum to the south. He worked as a nervous Scribe and found it very stressful. He struck the Scribe job and began his own company from there.
Motivation: He wants revenge against orcs; and balancing his hectic life and new scribe responsibilities is difficult
Flaws: Shy. Bonds: Attractive, Poor, Job, Enemies. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp.
Arnold Norton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. Arnold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and an old rival family wants him found
Ideals: Gifted, Impeccable. Bonds: Attractive, Family, Immigrant. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Rock crystal (70 gp). Peridot (70 gp).
Gilbert Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a violet costume with the symbols of the four houses of cards on his torso. His head has been shaved. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Bullseye lantern. 1 Climber’s kit.
Percival Bristol, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His hair is blonde and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker. Flaws: Addict, Forgetful. Bonds: Attractive, Religious. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Deep green spinel (140 gp). Red garnet (140 gp). 1 Small steel mirror. 1 Backpack.
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