Lewis Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His blonde hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Entrepeneur. Flaws: Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Carter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 51 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Rhodochrosite (4 gp). Chrysoberyl (90 gp). Hematite (4 gp).
Balimaar Compton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is braided into rings. He has brown eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Tanner, who enjoyed hunting, Balimaar was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: In love, Nature. Occupation: Roofer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A delicate brass dragon egg (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear black pants and tee shirts. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his father was called into army service. He was taken from his home at a very young age. After a long history of fighting, Nicholas and his spouse have recently divorced.
Motivation: Human compassion; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Military, Slave. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (500 gp).
Cory Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy golden hair. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is a Slaad in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Moonstone (40 gp). Brown-green garnet (120 gp).
Thomas Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears baggy tan pantaloons and a white scarf. His white hair is cut short with large spiked bangs in the front. His eyes are amber and beady.
Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 6000 cp. Embroidered silk and velvet mantle with numerous moonstones (900 gp).
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