Alexandre Windsor, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Cartwright uniform. He is an epitome of beauty. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south his family was never financially stable. He worked as a nervous Cartwright and found it very stressful. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Attractive, Poor. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Smoky quartz (40 gp). Iolite (40 gp).
Clerebold Alton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing a long, green cloak. He has dyed his greying silver hair a little too much giving a sharp silver color. His amber eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him
Ideals: Impeccable, Optimist. Bonds: In love, Military, Nature. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Lance Fidget, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears silk and lounges about seductively. He sports a long black beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His parents moved while he was still in utero so he is the first generation to be born here. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Conrad Mori, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Attractive, Poor. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Smoky quartz (20 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Heward Compton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length silver hair. He is very pretty but has cold, dead eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Heward was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker, Opinionated. Bonds: Attractive. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 23000 sp. 1 Minor magic item.
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