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NPC Generator

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Advanced [show]


Shane Bradly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Shane Bradly, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2500 sp. 1 Banded mail.


Social Check DCs


Roland Melancon, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is portly but not overly obese. He has moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Roland Melancon, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Davenport, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Trym Davenport, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 7 (-2)12 (+1) 18 (+4)10 (+0)
Skills Athletics +6, Survival +6
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +6

Possessions: 600 gp. Black opal (800 gp). Pink pearl (90 gp).


Social Check DCs


Adam Clare, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Navigator. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Armorer, who enjoyed hunting, Adam was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist. Flaws: Sensitive. Bonds: Job, Nature, Religious. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Adam Clare, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Solomon Ashley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His chestnut hair is long and unkept. His eyes, though not visible through his cowl, are blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Solomon Ashley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs

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