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Advanced [show]


Gerald Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His brown hair is braided into rings. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire.

Ideals: Disciplined, Fighting. Flaws: Lazy. Bonds: Poor, Military. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Gerald Berkeley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Colton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right hand appears badly burned and disfigured. His black hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Aldous Colton, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)9 (-1) 5 (-3)9 (-1)
Skills Insight -1, Investigation +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cory Bristol, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown deerstalker hat and brown clothes. He has wavy silver hair. He has amber eyes.

Personality: Calm and collected, he is a well trained Mayor. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich eastern family. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Mayor.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he's in love

Flaws: Fearful. Bonds: Job, Rich, Adventurer, Has a crush. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Cory Bristol, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 12 (+1)6 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Frederick Kendall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His black hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Glassblower in town.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Frederick Kendall, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Everard Washington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. His black hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: A powerful slaver made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he seems to be bored by most things

Ideals: Athletic. Flaws: Ugly, Mundane, Hedonist. Bonds: Rich, Mentor. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Everard Washington, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 13 (+1)7 (-2)
Skills History +2, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Peridot (20 gp). Rose (20 gp). Golden yellow topaz (400 gp).


Social Check DCs

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