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NPC Generator

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Advanced [show]


Hunter Tenley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of northern immigrants he idolized his mother. Hunter was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Bookbinder. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Immigrant. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Hunter Tenley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Gerald Stapleton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is chestnut and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Stapleton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 13 (+1)8 (-1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Abyssal, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Hartford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. His golden hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north to a Mayor, Gerald learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He then took over the family business and is one of the better Mayor for hire.

Motivation: To be a Laborer again; and his religion dominates his actions

Ideals: Opinionated. Bonds: Attractive, Job, Religious. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Gerald Hartford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Hugh Branson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Soapmaker uniform. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Server, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Branson, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 7 Acid flasks. 2 Holy water. 1 Everburning torch.


Social Check DCs


Arnold Ramsay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His auburn hair is kept up in a ponytail inside a broad hat. His eyes are likewise amber. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Body Guard.

Motivation: Expand his business.

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Arnold Ramsay, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp.


Social Check DCs

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