Frederick Winterbourne, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his red hair up. He wears an eyepatch.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He struck the Spy job and began his own company from there.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and to end his boredom
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Halfling, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Alex Blythe, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Fearful. Bonds: Job, Attractive, Religious, Adventurer. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp.
Wymar Webley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black tunic with tan highlights, and long brown pants that bunch up around his shoes. His black hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is terrified, and will act out of fear; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Ugly, Fearful. Bonds: Immigrant, Mentor. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 6 (-2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Rose (60 gp). Iolite (60 gp).
Lance Weld, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, blue, dusty cloak. He has done his best to style his red hair to look like a famous performer. His fierce gray eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of southern immigrants he idolized his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he's in love
Ideals: Philantrophist, Entrepeneur. Bonds: Has a crush, Adventurer, Immigrant, Job. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Average lock.
Bertram Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 7 years old his parents immigrated from the east. Bertram was born on a far eastern forest where he grew up under the tutelage of his father, an expert Server. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Joker. Bonds: Attractive, Immigrant. Occupation: Server
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. Malachite (5 gp). Blue sapphire (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
