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NPC Generator

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Advanced [show]


Aldous Hale, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy red pantaloons and a green scarf. He is bald on top and has large black tufts of hair around his ears. He has gray eyes and a red hat with a green feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born several months after his mother was called into army service. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Aldous Hale, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills Arcana +5
Senses Passive Perception 14
Languages Common, Terran, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


William Heiser, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is renowned for his bright yellow suits and hats, and his gloved hand is found clutching a spear. His blonde hair is still thick. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants to meet his childhood hero; and to unite with his sister

Flaws: Ugly. Bonds: Guardian, Adventurer, Military, In love, Family. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

William Heiser, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 200 gp. Solid gold idol (700 gp). Solid gold idol (700 gp). 1 Minor magic item.


Social Check DCs


Chad Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His eyes are brown and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.

History: He was born at the edge of vast plains. His father was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Middleton, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 4 (-3)17 (+3) 14 (+2)8 (-1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Badger, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Beggar. His auburn hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Beggar job and began his own company from there.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Impulsive. Bonds: Job, Attractive, Family, Immigrant. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Patrick Badger, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp.


Social Check DCs


Everard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears green leather gloves, a green jacket, and tight pants. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Marshal. He struck the Marshal job and began his own company from there.

Motivation: Many giants want him driven away; and balancing his hectic life and new marshal responsibilities is difficult

Bonds: Attractive, Enemies, In love, Poor, Job. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Everard Wilberforce, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 3 Thunderstones.


Social Check DCs

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