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NPC Generator

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Advanced [show]


Richard Lester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears violet leather gloves, a violet jacket, and tight pants. He keeps his auburn hair in a flapper bob. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Shy, Insane. Bonds: Poor. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Richard Lester, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 18 (+4)9 (-1)
Skills Perception +6, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 sp. Smoky quartz (20 gp). Sard (20 gp).


Social Check DCs


Conrad Acton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are blue.

Personality: Eccentric and domineering, Conrad will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north. Conrad was born on a far northern plains where he grew up under the tutelage of his mother, an expert Baker. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Extrovert, Philantrophist, Logical. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Conrad Acton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trym Upton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. He has moderate length chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Mortician job and began his own company from there.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Trym Upton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Alexandre Hallewell, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears just a black suit, marred by chocolates. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Alexandre Hallewell, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. Tiger eye turquoise (5 gp). Black star sapphire (800 gp). Malachite (5 gp). 1 Minor magic item.


Social Check DCs


Solomon Morley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a custom-built plate barding that's adorned with red lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He has several tiny aquamarine earrings on each ear.

Personality: He dislikes all the random violence that takes place in the east. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Solomon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist. Flaws: Insane. Bonds: Slave, Rich, Criminal record. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Solomon Morley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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