Reynard Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long golden beard with little hanging trinkets. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.
History: He got into the Dyer business at a young age. Cursed with vampirism at a very young age, Reynard has worked very hard to control his curse. He now owns his own business.
Motivation: He's looking for his big break; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 51 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Clerebold Barlow, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his pastel robe and has his club always slung over his shoulder. His white hair is greasy and uncared for. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Religious. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Dustin Shipley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his father was called into army service. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy. Bonds: Job, Military, Family, Enemies. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Tourmaline (90 gp). 1 Magnifying glass.
Hunter Conway, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His red hair has been sun bleached extensively. He has several tiny opal earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Seamstress
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 80 pp.
Richard Clifton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white shirt with thin green vertical stripes and blue pants. He has a long white beard with little hanging trinkets. His eyes are brown.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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