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NPC Generator

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Advanced [show]


Robert Cooper, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy pastel pantaloons and a black scarf. He keeps his long auburn hair kept up in a rat tail. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east, but his parents moved at a very young age to the north. A freak accident while working with his Assassin father left him crippled. He left for the east, certain he would find work there.

Motivation: He is content; and wants to have a good time and be beloved

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Robert Cooper, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)16 (+3) 16 (+3)9 (-1)
Skills History +5, Stealth +0
Senses Passive Perception 13
Languages Common, Draconic, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. Peridot (80 gp). 4 Antitoxin.


Social Check DCs


Kody Lincoln, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His long blonde hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying brother.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Optimist, Gifted, Fighting. Bonds: Adventurer. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Kody Lincoln, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 18000 sp.


Social Check DCs


Trym Home, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a rose on it. His hair, while still mostly white, has prominent grey streaks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and find a way to reverse the transformation of his sister

Bonds: Attractive, Religious, Slave, Family, Job. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Home, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 38000 sp. Azurite (10 gp). Violet garnet (1000 gp). Silver pearl (70 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs


Anselm Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his golden hair up in a very large beehive style do. His violet eyes are passionate and lively.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a desert tribe. He has had some formal writing training, and achieved minor success. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Artistic. Bonds: Attractive, In love, Nature. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Anselm Graham, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Peter Springfield, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. He wears his white hair down. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Guardian, Nature, Mentor. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Peter Springfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2400 sp. Banded agate (9 gp). Brown-green garnet (150 gp). Emerald (900 gp). 1 Simple lock. 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs

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