Justin Hadley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a shortspear. He has styled his golden hair well, parting it to the right. He has gleaming, smiling blue eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Peter Cason, Male Human [Permalink]
Personal [hide]
Description: This man is typically in his Painter uniform. He has a penchant for wearing a ring with an oversized opal on his left hand. His brown hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: He wants revenge against dire rats; and to be a barber again
Flaws: Shy. Bonds: Job, Rich, Enemies, Mentor. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 pp. Tiger eye turquoise (5 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Reynard Churchill, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears many layers of old clothing at all times. He has golden hair. His eyes are blue and beady.
Personality: Calm and collected, he is a well trained Miner. He is frequently practicing swordplay.
History: He was born in a small desert village. A gifted student he started as a Body Guard, but he got bored and became a Miner. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Flaws: Ugly. Bonds: Poor, Job, Military, Nature. Occupation: Miner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Golden pearl (100 gp). Jasper (60 gp). Amethyst (100 gp).
Ralf Eastoft, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His blonde hair is heavily combed to the left. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is business-like. He takes instructions and follows them to the letter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Professionalism. Bonds: Attractive, Job, Immigrant, Family. Occupation: Baker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee.
Gilbert Badger, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears grey cloth garments or leather armor and is in decent physical shape. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.
History: The child of northern immigrants he idolized his father. In his 17th year, his parents were killed by a goblins raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Flaws: Cynical, Antagonistic. Bonds: Immigrant, Enemies, Adventurer. Occupation: Spy
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
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