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Advanced [show]


Anselm Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly halberds and scythes. His tied-back hair is white. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: Anselm was born the youngest of three triplets. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: He feels that his past leaves him morally obligated to help; and to unite with his sister

Ideals: Entrepeneur, Persistence. Bonds: Criminal record, Attractive, Family. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Anselm Shelly, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 6 (-2)14 (+2)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Sylvan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Dean Fidget, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: Seeks redemption.

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Criminal record, Poor. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Dean Fidget, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His chestnut hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Shane Brixton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)16 (+3) 11 (+0)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Godfrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His long black hair reaches down to his waist. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Terse, Mundane. Bonds: Rich, Has a crush. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Godfrey Lindsey, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. Banded agate (14 gp). Lapis lazuli (14 gp). 1 Masterwork Light steel shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Drogo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. He has shaved his head bald. His violet eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the north. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's in love; and to reunite with his absent mother

Ideals: Pacifist. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Family, Has a crush. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Wedgwood, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 400 gp. Amber (120 gp).


Social Check DCs

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