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NPC Generator

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Advanced [show]


Geoffrey Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He has a red handlebar mustache and slicked back red hair. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. In his 18th year, his parents were killed by a goblins raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Wilberforce, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Rolf Conway, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His white hair is greasy and uncared for. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and to be a ploughman again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Rolf Conway, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Alex Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Forgetful. Bonds: Family, Military, Adventurer. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Alex Ridley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Enfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tan deerstalker hat and tan clothes. His black hair is matted, messy, and big. His ears are large.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Bonds: Poor, Military. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Odo Enfield, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is long and unkept. His eyes, though not visible through his cowl, are violet.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roger took refuge in the large cave and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Roger Carlisle, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)7 (-2) 9 (-1)8 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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