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NPC Generator

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Advanced [show]


Robert Beckwith, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is golden and curly. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He became a Layabout soon after.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Flaws: Antagonistic, Shy. Bonds: Slave, Job, Adventurer. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Beckwith, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 5 (-3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Odo Brady, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries falchions. His hair is cut close to his head. His gray eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Odo took refuge in the old dungeon and found the beat up falchion and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Selfish, Fearful. Bonds: Nature. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Odo Brady, Male Human Fighter 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp. Red spinel (140 gp). Eye agate (15 gp).


Social Check DCs


Theodoric Richie, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light blue in addition to tight pants. His golden hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist, Entrepeneur, Artistic. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Richie, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Bernard Harrington, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear brown tank tops with grey pants. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His violet eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: He was raised in a mountains tribe. When Bernard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Nature, Military. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Bernard Harrington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Guy Huckabee, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Sculptor. He has a long auburn beard with little hanging trinkets. His violet eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Sculptor business at a young age. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He then took over the family business and is one of the better Sculptor for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Huckabee, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 6000 cp. White pearl (70 gp). Bloodstone (80 gp). Freshwater pearl (5 gp).


Social Check DCs

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