Bertram Harlan, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is braided into rings. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Bertram hails from a village terrorized by brigands. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He has drifted from career to career and currently works as a Map Maker.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Impeccable. Bonds: Enemies, Job, Family. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 27000 cp. Jet (120 gp). 1 Minor magic item.
Gerard Hastings, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He wears a top hat to cover his moderate length brown hair. His hazel eyes are passionate and lively.
Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small island village. He was an apprentice working in his mother's forge. He has achieved small success as a Body Guard.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Impeccable. Bonds: Poor, Family, Nature, Job. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3200 sp.
Rolf Hayhurst, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and tends to wear a tan poncho over his likewise colored trousers and shirt. His golden hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Barkeep profession.
History: He was raised in a forest tribe. He dropped out of school before completing his studies. He has achieved small success as a Performer.
Motivation: To share knowledge with the world.
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 60 pp. Obsidian (9 gp).
Diggory Cromwell, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His whole body is exceptionally muscular. His hair is silver and curly. He has violet eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He became a Navigator soon after.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Military, Job. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1400 sp. 1 Breastplate. 1 Chain shirt.
Frederick Ryley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Ploughman does. He is physically well-built. His hair is blonde and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and to settle down with his crush
Flaws: Antagonistic. Bonds: Job, Nature, Slave, Has a crush. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp. Blue quartz (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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