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Advanced [show]


Drogo Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His chestnut hair is heavily combed to the left. His thin eyebrows rest above his beady amber eyes.

Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he loathes his own lifestyle

Flaws: Ugly, Racist, Depressed. Bonds: Military, Nature. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Drogo Chatham, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 18000 cp.


Social Check DCs


Raymond Walcott, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy chestnut hair. His eyes are violet and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Raymond Walcott, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)7 (-2) 6 (-2)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Theobald Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a blue shirt with thin white vertical stripes and yellow pants. He wears his blonde hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Artistic, Gifted. Bonds: Poor, Criminal record. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Theobald Winterbourne, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Gerard Reed, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His blonde hair is knotted and matted. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and wants his loneliness to end

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Family, Has a crush. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Gerard Reed, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Harrington, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white coat over a violet low-cut shirt, and a Stetson hat upon his head. He has a long golden beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: Alexandre was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist, Persistence. Flaws: Ugly. Bonds: Slave. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Alexandre Harrington, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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