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NPC Generator

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Advanced [show]


John Colton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a tan suit, white shirt, and tan tie. He has a long silver beard with little hanging trinkets. His eyes are amber.

Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 10th year, his parents were killed by a dire rats raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Athletic, Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Enemies. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

John Colton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 8 (-1)5 (-3)
Skills Deception -1, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his scythe ready. With bright black hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: The child of a Architect, who enjoyed hunting, Norman was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Norman Breeden, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)15 (+2) 11 (+0)14 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 3 Smokesticks. 3 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Hugh Chester, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. He has shaved his head bald. He has a dull look in his brown eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Hugh Chester, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Bertram Myerscough, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His red hair is matted, messy, and big. His eyes are likewise blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Bertram Myerscough, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Norman Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his white robe and has his dagger always slung over his shoulder. His tied-back hair is brown. His eyes are likewise brown. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Shy, Addict, Depressed. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Norman Stansfield, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Aquamarine (300 gp).


Social Check DCs

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