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NPC Generator

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Advanced [show]


Bernard Tyndall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Jeweler uniform. His golden hair is greasy and uncared for. His eyes are a pleasant gray.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and further expansion of business

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Bernard Tyndall, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: A powerful wizard made him what he is. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Persistence, Artistic, Fighting. Bonds: Mentor. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Drogo Ashley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He is obsessed with finding treasure.

History: He was born in the north, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Frederick Mitchell, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 6 (-2)16 (+3)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Wharton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, brown cloak. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has drifted from career to career and currently works as a Guard.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict, Shy, Insane. Bonds: Immigrant, Job. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Wharton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)6 (-2) 8 (-1)5 (-3)
Skills Acrobatics +2, Intimidation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Peter Langdon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His hair is long and red with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Peter studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He struck the Navigator job and began his own company from there.

Motivation: To be a Ruler again; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Job, Family. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Peter Langdon, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)9 (-1) 8 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 40 pp. 1 Holy water. 2 Acid flasks. 2 Tanglefoot bags.


Social Check DCs

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