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NPC Generator

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Advanced [show]


Geoffrey Enfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His golden hair is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away.

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Geoffrey Enfield, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Miles Alston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He has a very tight haircut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Miles was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Addict, Greedy. Bonds: Criminal record, Attractive. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Miles Alston, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Tim Shelley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His hair is black and curly. His eyes are likewise gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Barkeep, his mother struggled to pay the bills. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He inherited the family business which he has now maintained for 5 years.

Motivation: He has decided he is irredeemable; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Job, Criminal record. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Shelley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Coral (40 gp). 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Clerebold Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent father

Bonds: Adventurer, Slave, Job, Family. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Clerebold Eastaughffe, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)16 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


John Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue coat over a violet low-cut shirt, and a deerstalker hat upon his head. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Justice. Bonds: Criminal record, Poor, Job. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

John Thornton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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