Gomory Clapham, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a grey and violet robe with the hood down. His white hair is knotted and matted. His blue eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered poetry. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Passionate, Artistic. Flaws: Ugly, Disease, Insomniac. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: Just what you see.
Adelard Colby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Cartwright. With a patchy red beard and wild red hair. His green eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Cartwright.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Justice. Bonds: Job, Immigrant, Poor, Family. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 70 pp. 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Darkwood Shield.
Hugh Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Artistic, Impeccable. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 26000 sp.
Adelard Ramsay, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Extrovert, Artistic. Bonds: Rich, Attractive, Family. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Drogo Cotton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. He has amber eyes and a black hat with a red feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: To reunite with his absent mother; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Tailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!