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NPC Generator

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Advanced [show]


Theodoric Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He is portly but not overly obese. His chestnut hair is thinning but still full. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can't help but pocket interesting objects he comes across

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and a rival would like him out of the picture

Ideals: Impeccable. Bonds: Criminal record, Slave, Adventurer, Rich. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Theodoric Easton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Theobald Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a crossbow on his belt. He is portly but not overly obese. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with painting.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Ruler father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Artistic. Flaws: Addict, Disease. Bonds: Poor. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Theobald Blyth, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hugh Harper, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries bastard swords. His white hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small island village. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Gifted. Bonds: Attractive, In love, Nature. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Hugh Harper, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Auran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Darkwood Shield. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Robert Springfield, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on his belt. He has shaved his head bald. His blue eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Mentor, Job. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Robert Springfield, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in yellow turtlenecks beneath a brown coat with tan slacks. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Detective, but he got bored and became a Merchant. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against gnolls; and he has money and likes to spend it

Bonds: Attractive, Military, Rich, Job, Enemies. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Trym Chatham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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