Kody Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear violet tank tops with pastel pants. His brown hair is cut short. His eyes are brown and he is always smoking a pipe.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of orcs once and for all.
History: Kody was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is greedy; and to settle down with his crush
Ideals: Athletic. Bonds: Enemies, Family, Has a crush, Rich. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Lewis Adley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast forest. Lewis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lewis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Passionate, Extrovert. Bonds: Attractive, Nature, Criminal record. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Kody Marlee, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear brown clothing when he does not wear armor, he is not a threatening figure. He has a small bristly mustache and wavy chestnut hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. He then took over the family business and is one of the better Apothecary for hire.
Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Job, Religious. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 2 Holy water. 1 Everburning torch.
Aldous Mitchell, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Aldous was raised in a hard working conservative environment. A gifted student he started as a Interpreter, but he got bored and became a Doctor. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 10 pp.
Gerald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely white suit with red socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His eyes are amber and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.
History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and meet up once more with his childhood friend
Ideals: Disciplined, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 5 (-3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1000 sp.
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