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Advanced [show]


Lance Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Expand his business; and doesn't want to be a cartwright and was forced into it by his family

Flaws: Insomniac. Bonds: Attractive, Adventurer, Immigrant, Job, Family. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Lance Merton, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)17 (+3) 11 (+0)9 (-1)
Skills History +5
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Celestial
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Solomon Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His black hair is slicked back into a classic pompadour. He has violet eyes.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Racist. Bonds: Rich, Military. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Solomon Hadley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 sp. Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Alex Woods, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear yellow tank tops with brown pants. He wears his white hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 11th year, his parents were killed by a illithids raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and to end his boredom

Ideals: Optimist, Gifted. Flaws: Disease, Mundane. Bonds: Enemies. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Alex Woods, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs


Lewis Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf, and he perpetually has his monstrous two handed axe ready. His moppish black hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lewis's homeland. Lewis decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Military, Immigrant. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Lewis Bentham, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a scimitar on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, his parents were killed by a brigands raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Cynical, Impulsive. Bonds: Military, Enemies. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Roger Blankley, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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