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Richard Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a long, brown, dusty cloak. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: He was born in the west, but his parents moved at a very young age to the north. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Athletic. Flaws: Fearful. Bonds: Adventurer, Immigrant, Nature. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Richard Kendal, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)7 (-2) 8 (-1)11 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Rolf Sheldon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a white suit, pastel shirt, and violet tie, and a wedding ring on his left hand. He has shaved his head bald. His half smiles and amber eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: In love, Attractive. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Sheldon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20 pp. Lapis lazuli (10 gp). Deep green spinel (80 gp). Red garnet (80 gp).


Social Check DCs


Theodoric Watson, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up whip and armor he uses now. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Mundane, Selfish, Insomniac. Bonds: Nature, Job. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Theodoric Watson, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 18 (+4)13 (+1)
Skills Medicine +6, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Henry Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted druidic powers by his dying sister.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Military, Criminal record. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Henry Stapleton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 2 Thunderstones. 2 Smokesticks. 2 Smokesticks.


Social Check DCs


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. Norman was born on a far western mountains where he grew up under the tutelage of his father, an expert Dilettante. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Bonds: Attractive, Nature, Immigrant, Criminal record. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Norman Acton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)5 (-3) 14 (+2)11 (+0)
Skills Deception +2, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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