Kody Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large green jacket. His black hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not trust anyone and sleeps with one eye open.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He now owns his own business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is wracked by social anxiety
Flaws: Insomniac, Fearful. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Geoffrey Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is kept up in a ponytail inside a feathered hat. His green eyes peer out from beneath his feathered grey hat.
Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Animal Trainer, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and to prove his worth to the world
Flaws: Disease, Impulsive. Bonds: Adventurer, Nature, Family. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Red garnet (70 gp). Sard (20 gp). 1 Masterwork Uncommon Weapon.
John Livingstone, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and a wedding ring on his left hand. His tied-back hair is white. His blue eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love
Ideals: Entrepeneur, Impeccable. Flaws: Sensitive, Hedonist. Bonds: In love. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp. Malachite (11 gp). Zircon (50 gp). 1 Half-Plate. 1 Half-Plate.
Anthony Addington, Male Human [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His hair is silver and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Painter.
Motivation: He loathes his own lifestyle; and expand his business
Ideals: Opinionated. Flaws: Depressed. Bonds: Job, Religious, Mentor. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Chrysoprase (20 gp).
Ralf Read, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Ralf will drive conversation. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Immigrant, Military. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 2 Antitoxin. 1 Tanglefoot bags.
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