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Advanced [show]


Chad Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears tattered old clothes, and his gloved hand is found clutching a bow. His golden hair is lengthy and is close to two feet long. His eyes are hazel and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and marry his brother to traveling adventurers

Flaws: Ugly. Bonds: Military, Slave, Job, Family. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Chad Cholmondeley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alex Harrington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His chestnut hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Alex was born in the west. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Alex Harrington, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Frederick Wellington, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries glaives. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Shipwright profession.

History: Born in the east to a Dyer, Frederick learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and regain custody of his daughter

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies, Family. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Frederick Wellington, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Heavy wooden shield. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Ernest Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has a hunchback. He has moderate length chestnut hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the west to a Navigator, Ernest learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Navigator soon after.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Racist, PTSD. Bonds: Job. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Ernest Blakeley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)14 (+2) 9 (-1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Gilbert Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a longbow on his belt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.

History: Gilbert was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Persistence. Flaws: Antagonistic, Hedonist. Bonds: Adventurer. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Hayden, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 16 (+3)7 (-2)
Skills Athletics +3, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs

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