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NPC Generator

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Advanced [show]


Anselm Badger, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light tan in addition to tight pants. His hair is cut close to his head. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: He got into the Servant business at a young age. He helped his father out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Criminal record. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Anselm Badger, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)15 (+2) 7 (-2)9 (-1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 8
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Cory Morley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a tan and white robe with the hood down, and a wedding ring on his right hand. He wears a colorful flower in his black hair. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish. Bonds: In love, Attractive, Family. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Cory Morley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Justin Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Insane, Secretive, Hedonist, Disease. Bonds: Rich. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Justin Hamilton, Male Human Fighter 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Anthony Budd, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man is dressed in earthy colors with a white and brown handkerchief worn on his right side. His golden hair is greasy and uncared for. His hazel unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of gnolls once and for all.

History: A powerful wizard made him what he is. A freak accident while working with his Servant mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Enemies, Mentor. Occupation: Assassin

Voice: American accent

Attributes [hide]

Anthony Budd, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Balimaar Barclay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, In love. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Balimaar Barclay, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)8 (-1) 17 (+3)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2900 sp.


Social Check DCs

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