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NPC Generator

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Advanced [show]


Gerald Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He wears his red hair down. His eyes are green and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east, but his parents moved at a very young age to the west. Gerald was born on a far eastern island where he grew up under the tutelage of his father, an expert Sailor. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Westbrook, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Manfred Gresham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a tan cloak and cross-gartered red stockings. His golden hair is drawn into a tight pony tail with a cross scrunchie. This hazel eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Joker, Impeccable. Bonds: Military, Job, Guardian. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Manfred Gresham, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 15 (+2)5 (-3)
Skills Acrobatics +4, Deception -1
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Malachite (8 gp). Lapis lazuli (8 gp). Alexandrite (800 gp). 1 Masterwork Common Melee.


Social Check DCs


Hugh Dumph, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a white suit, violet shirt, and green tie and is in decent physical shape. He keeps his blonde hair in a flapper bob. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Gifted, Artistic, Philantrophist. Bonds: In love. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Dumph, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)8 (-1) 7 (-2)10 (+0)
Skills Investigation +1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Dean Badger, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is red and very short. His hazel eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Dean lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Ideals: Fighting, Impeccable. Flaws: Hedonist, Racist. Bonds: Attractive, Family. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Dean Badger, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Lewis Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears brown cloth garments or leather armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Insomniac, Impulsive, Racist. Bonds: Military. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Lewis Lindsey, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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