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NPC Generator

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Advanced [show]


Kody Winthrop, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his bow. His clothes are grease stained in places. He has moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Gifted. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Kody Winthrop, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 14 (+2)7 (-2)
Skills Investigation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. He wears his brown hair up in a very large beehive style do. His blue eyes peer out from beneath his feathered grey hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Odo Quinton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears red trousers with black and green striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy. His ears are large.

Personality: He is irascible and easily irritated. He has all his life been fascinated with music.

History: He was raised by priests from a young age. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Chad Branson, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1200 sp.


Social Check DCs


Gunter Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Unemployed does. His hair is white and curly. His eyes are amber and beady.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Unemployed soon after.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Gunter Blythe, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Robert Richie, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant violet.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Robert Richie, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 19000 cp. Red-brown spinel (70 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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