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Advanced [show]


Gerard Southey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly shields and glaives. His brown hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's in love

Ideals: Logical. Bonds: Criminal record, Attractive, Has a crush, Rich, Adventurer. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Southey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)17 (+3) 10 (+0)18 (+4)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Rose (50 gp). Black pearl (500 gp). 1 Good lock. 1 Magnifying glass.


Social Check DCs


Balimaar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. He wears his red hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Criminal record, Immigrant. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Balimaar Thorpe, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1700 sp. Pink pearl (100 gp). Coral (100 gp).


Social Check DCs


Justin Nibley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his white hair in a flapper bob. His eyes are brown and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: Human compassion; and he's looking for his big break

Ideals: Fighting. Flaws: Fearful, Addict, Racist. Bonds: Adventurer. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Justin Nibley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)9 (-1) 8 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Unemployed profession.

History: Hunter was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: He's looking for his big break.

Ideals: Joker. Bonds: Poor, Job, Attractive, Adventurer. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Hunter Gentry, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 10 (+0)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Alex Fawcett, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear brown clothing when he does not wear armor. His golden hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the west. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Enemies, Immigrant. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Alex Fawcett, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs

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