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NPC Generator

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Advanced [show]


Balimaar Everly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a tan and violet handkerchief worn on his right side. His black hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Balimaar Everly, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 cp. Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Miles Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He is muscular with a powerful set of arms. He has styled his brown hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Military. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Miles Staurheim, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 sp. Golden yellow topaz (900 gp). Pink pearl (140 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


William Paxton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears skinny pants and wears a brown and green robe with the hood down. Beneath his clothing is a huge mess of scar tissue. With a patchy brown beard and wild brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Slave, Job, Adventurer. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

William Paxton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 6 (-2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Don Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. His moppish blonde hair is in a traditional bowl cut. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Terse, Impulsive. Bonds: Rich, Job. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Don Mitchell, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)15 (+2) 12 (+1)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Aldous Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a clover on it. He has wavy red hair. His eyes are green.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Impulsive, Selfish. Bonds: Military, Job. Occupation: Scribe

Voice: American accent

Attributes [hide]

Aldous Oakley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp.


Social Check DCs

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