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NPC Generator

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Advanced [show]


Randal Langley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears white trousers with violet and grey striped suspenders. He wears various colorful collared shirts. His chestnut hair is unkempt and raggedy. His eyes are a pleasant blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Nature. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Randal Langley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anthony Marleigh, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light brown in addition to tight pants. His long auburn hair is drawn into a two foot long braid. His hazel eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 7 years old his parents immigrated from the west. Anthony was born on a far western plains where he grew up under the tutelage of his mother, an expert Actor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Joker. Flaws: Mundane. Bonds: Slave, Immigrant. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Marleigh, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2600 sp.


Social Check DCs


Clerebold Livingstone, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a tan coat with grey slacks. With bright auburn hair and a scraggly beard. His brown unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Disease. Bonds: Adventurer, Rich, Military. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Clerebold Livingstone, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 9 (-1)11 (+0)
Skills Arcana +5, Insight +1
Senses Passive Perception 9
Languages Common, Giant, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Hunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Hunter Beckwith, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His long brown hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: He is a Succubi in disguise. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Gifted, Logical. Bonds: Attractive, Adventurer. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Norman Graeme, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)10 (+0) 15 (+2)7 (-2)
Skills Intimidation +0, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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